3D Character Artist
I.T
Lahore
Posted 3 years ago
The one who is part of the team that designs animated characters, primarily in the video game industry.
Requirements
- Minimum 2-3 years experience.
- Maya 3D / Blender, Maya, 3D Studio Max, Mudbox, Zbrush, Adobe Photoshop, Illustrator, Substance Painter
- Knowledge of Character anatomy
- Games passionate.
- Good knowledge of gaming industry.
- Team Player and effective communication skills.
Job Role
- Communicating with designers to ensure that character concepts are feasible within the constraints of a game engine.
- Model and texture low polygon count models for use in video games
- Creating high polygon count models using specialized software like Maya or Photoshop for use in video games.
- Modeling characters from scratch using polygonal modeling tools such as Maya or 3ds Max.
- Animating characters using motion capture data or manually keyframing the animation in a 3D modeling program
- Creating textures for characters using 3D software such as Photoshop or ZBrush.
- Creating and rigging character rigs to facilitate animation.