Posted 2 years ago

The one who is part of the team that designs animated characters, primarily in the video game industry.


  • Minimum 2-3 years experience.
  • Maya 3D / Blender, Maya, 3D Studio Max, Mudbox, Zbrush, Adobe Photoshop, Illustrator, Substance Painter
  • Knowledge of Character anatomy
  • Games passionate.
  • Good knowledge of gaming industry.
  • Team Player and effective communication skills.

Job Role

  • Communicating with designers to ensure that character concepts are feasible within the constraints of a game engine.
  • Model and texture low polygon count models for use in video games
  • Creating high polygon count models using specialized software like Maya or Photoshop for use in video games.
  • Modeling characters from scratch using polygonal modeling tools such as Maya or 3ds Max.
  • Animating characters using motion capture data or manually keyframing the animation in a 3D modeling program
  • Creating textures for characters using 3D software such as Photoshop or ZBrush.
  • Creating and rigging character rigs to facilitate animation.

Job Features

Job Category

Designer, I.T

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